Wonderbook™: Book of Spells
Wonderbook™: Book of Spells
E3 press briefing, Sony announced a new AR initiative called "Wonderbooks." These interactive storybooks use the PlayStation Move controller to activate pages on of a book virtually for a unique story experience.
To kick off the books, Sony announced a partnership with author JK Rowling for Book of Spells, a Wonderbook themed after the Harry Potter series. Rowling is contributing original writing for the game-book hybrid.
The game demo showed the Move controller as a wand, teaching some spells from the Harry Potter series. We saw a dragon set fire to the book and the player had to put out the fire by waving their hands and then wipe off the soot. Then (with some technical hiccups) the book spat out a fireball to teach a fire spell. The Book of Spells, and the Wonderbook line, is set to launch this holiday season.
WonderbookTM will bring to life a thousand stories in one physical book with a brand new series of adventures and experiences to explore. A powerful storytelling vehicle and tool for the imagination, Wonderbook will bring exclusive content in immersive new ways by putting you at the heart of the action, using augmented reality technology to transform the world around you. Bringing mystery and discovery to your living room, Wonderbook titles will draw you into new worlds, and give you the chance to live in the stories you love.
The first story: WonderbookTM: Book of Spells
Book of Spells is the first title for Wonderbook, the latest addition to the PlayStation experience. Written by Miranda Goshawk over two hundred years ago, the Book of Spells can be found in the Restricted Section of the Hogwarts library. This advanced textbook will assist students on their journey to becoming an accomplished witch or wizard. Read, discover, learn and practice spells such as Incendio, Wingardium Leviosa and Expelliarmus, as well as discover mischievous notes, spells and humorous anecdotal facts scribbled into the margins by previous Hogwarts students. J.K. Rowling has written a conundrum that leads you through the experience, providing insight into the values a witch or wizard has to learn, and inviting you to journey through the book to unlock new content, rewarding successful students along the way.
- Discover the magic. Wonderbook takes augmented reality to spectacular new places with an intuitive and easy to use book. Tilting, rotating, or simply turning the pages bring stories to life all around you like never before.
- Learn the art of spell-casting. Chapter by chapter, you will be able to read about and practise 20 spells, picking up valuable experiences and lessons along the way - as well as House Points - just like a student at HogwartsTM.
- Original content from J.K. Rowling. From the world of Harry PotterTM, the Book of Spells reveals new and exciting content by the world’s best-loved author. Offering backstories to the famous spells, valuable lessons and brand new creatures, student wizards can unlock more writing with every chapter test.